So I haven't really shared much in the last year. I am going to change that!
It's time to share more of the developments and insights of the current Blender Open Movie Project "Sprite Fright"!
Much has been going on and I'd love to give a short tour through some of my work on the characters that was going on in the past 6 months :)
If you already want WIPs, files, making-of's and more insights check out on the Blender Cloud and subscribe to support us and Blender development in general :3
Also credit for most of the things I'm showing also goes to other members of the team like Andy Goralczyk, Vivien Lulkowski, Simon Thommes, Demeter Dzadik and Pablo Furnier.


















