Hey people!
While the film Sprite Fright is going into full on production I get to still do a weekly live stream on creating the character Snow. And he's coming along really well.
The retopology of the head is already done with only minor tweaks planned ^-^
If you haven'y seen it yet, here's the stream:
The current result looks like this.
I marked some edges red as a reminder for myself where the major patches and articulation loops are. The blue edges are creases that always have 2 proximity loops around them.
It's a good way of reminding myself to keep certain loops clean and where they need to be.
Tomorrow I'll continue with the retopology of the other head elements like the hair, eyes, tongue, teeth and eyebrows, which shouldn't take too long.
Then I'll dive into the body topology!
A lot of tips and info on the overall workflow can also be found on the Stylized Character Workflow series on the Blender Cloud.
If you want to directly support the Blender Studio head on over there <3
See ya!




























